###

    Build Log

    ------- Build started: Project: myGameFrame, Configuration: Debug|Win32 -------

    Command Lines
      Creating temporary file "c:\Documents and Settings\Glenn\Desktop\Sharpshooter\tmp\debug\RSP000016.rsp" with contents
    [
    /Od /I "..\..\inc" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /Gm /EHsc /RTC1 /MLd /Fo"../../tmp/debug/" /Fd"../../tmp/debug/vc70.pdb" /W3 /c /Wp64 /ZI /TP
    "\Documents and Settings\Glenn\Desktop\Sharpshooter\src\myCamera.cpp"
    ]
    Creating command line "cl.exe @"c:\Documents and Settings\Glenn\Desktop\Sharpshooter\tmp\debug\RSP000016.rsp" /nologo"
    Creating temporary file "c:\Documents and Settings\Glenn\Desktop\Sharpshooter\tmp\debug\RSP000017.rsp" with contents
    [
    /OUT:"../../bin/debug/myGameFrame.exe" /INCREMENTAL /NOLOGO /DEBUG /PDB:"../../tmp/debug/myGameFrame.pdb" /SUBSYSTEM:WINDOWS /MACHINE:X86 d3d9.lib d3dx9.lib dinput8.lib dxguid.lib winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib "\Program Files\Microsoft DirectX 9.0 SDK (October 2005)\Lib\x86\d3d9.lib" "\Program Files\Microsoft DirectX 9.0 SDK (October 2005)\Lib\x86\d3dx9.lib" "\Program Files\Microsoft DirectX 9.0 SDK (October 2005)\Lib\x86\dinput8.lib" "\Program Files\Microsoft DirectX 9.0 SDK (October 2005)\Lib\x86\dxguid.lib"
    "\Documents and Settings\Glenn\Desktop\Sharpshooter\tmp\debug\main.obj"
    "\Documents and Settings\Glenn\Desktop\Sharpshooter\tmp\debug\myCamera.obj"
    "\Documents and Settings\Glenn\Desktop\Sharpshooter\tmp\debug\myCube.obj"
    "\Documents and Settings\Glenn\Desktop\Sharpshooter\tmp\debug\myDirect3D.obj"
    "\Documents and Settings\Glenn\Desktop\Sharpshooter\tmp\debug\myGame.obj"
    "\Documents and Settings\Glenn\Desktop\Sharpshooter\tmp\debug\myImage.obj"
    "\Documents and Settings\Glenn\Desktop\Sharpshooter\tmp\debug\myLevel.obj"
    "\Documents and Settings\Glenn\Desktop\Sharpshooter\tmp\debug\myLight.obj"
    "\Documents and Settings\Glenn\Desktop\Sharpshooter\tmp\debug\myLitCube.obj"
    "\Documents and Settings\Glenn\Desktop\Sharpshooter\tmp\debug\myMouse.obj"
    "\Documents and Settings\Glenn\Desktop\Sharpshooter\tmp\debug\myMovableCube.obj"
    "\Documents and Settings\Glenn\Desktop\Sharpshooter\tmp\debug\mySkybox.obj"
    "\Documents and Settings\Glenn\Desktop\Sharpshooter\tmp\debug\mySprite.obj"
    "\Documents and Settings\Glenn\Desktop\Sharpshooter\tmp\debug\mySquare.obj"
    "\Documents and Settings\Glenn\Desktop\Sharpshooter\tmp\debug\myStar.obj"
    "\Documents and Settings\Glenn\Desktop\Sharpshooter\tmp\debug\myTeapot.obj"
    "\Documents and Settings\Glenn\Desktop\Sharpshooter\tmp\debug\myTexturedCube.obj"
    "\Documents and Settings\Glenn\Desktop\Sharpshooter\tmp\debug\myTriangle.obj"
    "\Documents and Settings\Glenn\Desktop\Sharpshooter\tmp\debug\myWindow.obj"
    "\Documents and Settings\Glenn\Desktop\Sharpshooter\tmp\debug\myXModel.obj"
    ]
    Creating command line "link.exe @"c:\Documents and Settings\Glenn\Desktop\Sharpshooter\tmp\debug\RSP000017.rsp""

    Output Window
      Compiling...
    myCamera.cpp
    Linking...

    Results

    Build log was saved at "file://c:\Documents and Settings\Glenn\Desktop\Sharpshooter\tmp\debug\BuildLog.htm"
    myGameFrame - 0 error(s), 0 warning(s)