2 "New Game Ideas" per week.
Due no later than 11:59 pm Fridays.
Approximately 1/2 a page per idea
E-mail them in.
"Original but not necessarily novel/new genre."
Possible Questions to answer:
Why should a company spend money to develop this game?
Why should a consumer buy it?
What are the Aims/Goals of the game?
How will players achieve these aims/goals?
What will the game be like to play?
What are the key features that will create gameplay?
Features:
What makes the game different? How?
( Integral, Chrome, Substitutes Gameplay Interface Rules Level Design)