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CLASS NOTES:
CG130 Drawing & Design Fundamentals |
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TEXTURES
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OVERVIEW:
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Texture is an attribute of light striking a surface. There are three broad families of textures: Hard/Smooth, Rough and
Soft Light can be... |
Reflected
(Narrow Edges) |
Diffused
(Wide Edges) |
Absorbed
(Wide Edges) |
Undisturbed
Reflection |
Broken/Shattered
Reflection |
Fog/Mist
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Shadows
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Hard/Smooth
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Rough
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Soft
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Soft
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Whether or not an edge is considered wide or narrow is determined by the length of the transition between values. Soft textures transition over a longer lngth than hard smooth textures. Diffused light is like dropping black ink into water, Absorbed light is like pointing your flashlight beam |